Field manual
PlaneSim Wiki.
Everything the game will tell you, and an honest list of what it won't.
Start here: The rulesGetting started
Found an airline, put your first round trip in the air, and learn to read the cockpit.
Network
Scheduling and its gates, flight numbers, slots, curfews, stations, and the map.
Commercial
How passengers book, how to price, and how to read markets through the fog.
Fleet
Getting aircraft, fitting cabins, keeping them airworthy, and covering breakdowns.
Money
The ledger, the income statement, debt, lease obligations, and how airlines die.
Partners & world
Interlining, codeshares, joint ventures, alliances, the AI carriers, and world rules.